Cambridge roadrunners New Years Challenge
Tournament Rules 2025
General Rules
1. Hockey Canada and OWHA rules shall apply except where listed below.
2. The OWHA minimum suspension guidelines will be strictly enforced. All suspensions will be enforced according to the OWHA 2024-2025 Hand Book.
3. A maximum of 18 skaters and 2 goalies may be registered with each team.
4. A player may only participate with one designated team in a tournament and may only participate in one tournament on any date.
5. To be eligible to participate in the tournament, the participants name must appear in the Gamesheets app. Changes to the roster must be made via OWHA or through the established AP process in Gamesheets. All teams outside Canada must have a travel permit, certified roster and medical insurance.
6. All games will be loaded into RAMP. Coaches must sign off on the Game Sheet app in RAMP before each game.
7. All teams MUST be available to play 15 minutes prior to the scheduled start time of any game unless otherwise decided and agreed upon by refs and both teams.
8. The home team will wear white/light coloured sweaters. Visitors will wear dark coloured sweaters.
9. There will be a 2-minute warm-up period prior to each game. (starts immediately when the arena doors are closed) There will also be a 1- minute rest between periods.
10. Players will shake hands after the game once the referee gives the go ahead.
11. Respect the referees at all times
12. It is the Team’s responsibility to ensure a clean dressing room is left upon completion of their game. All teams must vacate the dressing room 20 minutes or less after their game is completed.
13. All officiating decisions, whether made on-ice by referees or off-ice by the tournament officials are FINAL. There will be no appeals!
Round Robin
14. Round robin games will consist of three stop time periods as follows:
a) Senior A, U22 A, U18 A, U18 BB, U15 A: 12-12-15. Flooding of the ice will occur at the end of each game.
b) All other divisions: 12-12-12. Flooding of the ice will occur at the end of each game.
15. If the goal differential in any game, is 5 or greater, at any time in the third period, the clock will run until the spread is reduced to 3 goals, then the stop time shall resume.
16. Each team will have one- 30 second timeout during all Round Robin Games
17. Two (2) points will be awarded for a win, one (1) point for a tie and zero (0) for a loss.
18.. Tiebreakers.
In the case of two (2) teams tie in points after round robin games, tiebreakers will follow the numerical order until all ties are broken. If more than 2 teams are tied then criteria ii will be omitted.
The following criteria will be used to break the tie:
i. Number of wins
ii. Head to head record
iii. Record against other tied teams
iv. Goals scored minus the goals against in round robin play (max.5 goals difference per game)
v. Fewest goals allowed in round robin play
vi. Fewest Penalty minutes in round robin play
vii Most goals scored in round robin play (max. of 5 per game)
viii. Flip of a coin
A “position of standing” will be decided according to the tiebreaker process.
Note: a tie is when more than one team within the same division receives an equal number of points after the round robin games are played. There will be no overtime play during round-robin games.
Elimination / Consolation Games
19. Elimination games are played to a Winner. Consolation games are played under the same rules as round robin play.
20. One-30 second timeout will be allowed for each team.
21. Each Team must designate 3 shooters (S1, S2, S3) prior to the start of the
game with the tournament director. Two alternative shooters (A1, A2) will be also designated for the potential of penalties.
22. Teams do not change ends for Overtime or Shoot Outs.
Championship Games
23. One-30 second timeout will be allowed during finals for each team.
24. Each Team must designate 3 shooters (S1, S2, S3) on the game sheet prior to the start of the game. (2 alternative shooters (A1, A2) will be also designated for the potential of penalties).
Overtime
25. Teams do not change ends for Overtime or Shoot Outs.
26. In the event of a tie at the end of regulation time a SUDDEN VICTORY 3 MINUTE overtime will commence. Teams will play 3 on 3 for this 3-
minute overtime and changes will only be allowed on the fly, no changes on a whistle.
27. If a team is assessed a penalty, the penalized team will remain at 3 skaters while the non-penalized team plays with four skaters (ex: 4 on 3) AT NO TIME WILL THERE BE LESS THAN 3 PLAYERS AND A GOALIE PER TEAM ON THE ICE. When the penalty expires the teams will play 4 on 4 until a whistle. If a team is assessed a 2nd penalty while the 1st penalty has not expired then play will be 5 on 3, if there is no
whistle, it goes to 5 on 4 when the first player comes out, then goes to 5 on 5 when the second player comes out. It returns to 3 on 3 once the whistle goes to a stoppage in play.
28. There will be NO FLOODS between Overtime Periods.
29. If still tied at the end of overtime a SHOOTOUT will commence.
Shootout
30.
Any player serving a penalty at the end of the overtime will NOT be eligible to participate in the Shoot Out and must remain in the penalty box for the duration of the Shootout
31.
All Players, except Shooters and Goalies, will be on the bench.
32.
Shooters from both teams will shoot simultaneously, starting at center ice.
33.
Once a player has shot, they will proceed to the penalty box.
34.
Coaches must use the designated shooters in order on the game sheet. (ex: S1, S2, S3), (2 alternative shooters (A1, A2) will be also designated for the potential of penalties).
35.
This is a BEST OF 3 Shootout.
36.
If still tied after 3 shooters the coach will designate the next shooter until the game is decided. Shooters from both teams will shoot simultaneously until a goal is scored by one of the teams only (declaring a winner).
37.
A player can only shoot once until the smallest of the rosters of eligible players has been gone through completely (minus goalies) at which point the team with the larger roster may elect to have a player who has already shot, shoot again.
All decisions by the Tournament Directors for tiebreakers are final.